AI Insights · Timothy · June 2024
Top 5 Squad RPG Apps on iOS in Italy - Q2 2024
Explore the performance of the top 5 Squad RPG apps on iOS in Italy during Q2 2024, including trends in downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 Squad RPG apps on iOS in Italy showcased a range of performance trends in downloads, revenue, and weekly active users. Here’s a closer look at the data:
Hero Clash: Playtime Go from 9z Games (HK) experienced fluctuating revenue, peaking at approximately $7.2K in the last week of April. Downloads saw a significant drop from 10.3K in the first week of April to nearly zero by the end of June. Weekly active users started at 28.2K in early April and decreased to 15K by the end of the quarter.
Epic War:Aim and Throw from Genesis Network had a steady weekly revenue, with a high of $2.7K in mid-June. Downloads were initially strong at 10.1K at the beginning of April but dwindled to almost none by the end of June. Despite the decline in downloads, weekly active users remained relatively stable, averaging around 33K to 39K throughout the quarter.
Hero Wars: Alliance RPG by Nexters Global LTD saw consistent revenue growth, peaking at $28.2K in mid-May. Downloads varied, reaching a peak of 3.6K in the last week of June. Weekly active users showed slight fluctuations, starting at 19.5K in early April and ending at 19.5K again in late June, with minor increases and decreases in between.
SNK:All-Star Brawl from Jiu Zun Hu Yu Entertainment Technology Company Limitedc, which launched at the end of May, saw an initial surge in downloads with 13.5K in the first week of June. However, revenue remained low, peaking at $126 in the same period. Data for weekly active users was not available for this app.
AFK Journey from Farlight Games demonstrated a decline in revenue, starting at $31K in early April and dropping to $5.3K by the end of June. Downloads followed a similar trend, decreasing from 7.7K in early April to 290 by late June. Weekly active users saw a gradual decline from 25.8K in the first week of April to 12.7K by the end of the quarter.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.